NanoForm//Tactical
A nanoform shifting between spider, mech and car shapes

● In development — solo, in Unity

Adapt in real time.

A top-down tactical mech game. You play a nanoform: living machine material that copies the shapes of the enemies it beats.

01 / Shapes

Beat it. Become it.

  • Mech
    Walk
  • Car
    Race
  • Spider
    Climb walls
  • Manta
    Dive

02 / Payloads

One nanite weapon, mixed live from payload cards.

  • Thermal
  • Caustic
  • Cryo
  • Photon

03 / The build

The progress, the fights, the bugs, and the design calls behind them.

I'm a first-time indie dev making this game in the open. New devlogs land on YouTube — subscribe to watch it come together.